{"id":60290,"date":"2017-02-01T18:52:50","date_gmt":"2017-02-01T18:52:50","guid":{"rendered":"http:\/\/www.nedayegilan.ir\/?p=60290"},"modified":"2017-02-01T18:52:50","modified_gmt":"2017-02-01T18:52:50","slug":"u-s-tech-without-iranian-immigrants","status":"publish","type":"post","link":"https:\/\/nedayegilan.ir\/u-s-tech-without-iranian-immigrants\/","title":{"rendered":"U.S. tech without Iranian immigrants"},"content":{"rendered":"<div class=\"body-container container clearfix\" data-index=\"1000\">\n<div id=\"primary\">\n<div id=\"content\">\n<article id=\"post-2163292\" class=\"border-top clearfix article-wrapper post-2163292 post type-post status-publish format-standard has-post-thumbnail hentry category-business tag-adam-ghahramani tag-immigration tag-iran tag-top-stories vb_post_designations-homepage helm_story_type-guest has-thumbnail\">\n<div class=\"article-content\">\n<p style=\"text-align: left;\">ast year, when we were debating whether or not the U.S. should ramp up its acceptance of Syrian refugees, one image of a tech icon went viral, inspiring social media posts, news coverage, and a\u00a0<a href=\"https:\/\/www.theguardian.com\/artanddesign\/2015\/dec\/11\/banksy-uses-steve-jobs-artwork-to-highlight-refugee-crisis\" target=\"_blank\">Banksy<\/a>\u00a0tribute. That image was of Steve Jobs with the caption \u201cSteve Jobs was the son of a Syrian refugee.\u201d<\/p>\n<p style=\"text-align: left;\">While the image should probably have read \u201cbiological son of a Syrian immigrant,\u201d it put a relatable face on the situation and added tangible stakes. Imagining a U.S. without Syrians is easy if you don\u2019t know any Syrians, but imagining a U.S. without Steve Jobs means bearing the loss of Apple and Pixar\u2019s economic, design, technological, and cultural influences. It would be a veritable alternate timeline.<\/p>\n<p style=\"text-align: left;\">Trump\u2019s new order threatens to cripple immigration from seven countries: Iran, Syria, Iraq, Libya, Yemen, Sudan, and Somalia. So far, no one\u2019s done a good job of expressing the tech and business costs of what it means to lose the best and brightest from those countries. Instead, we get limp statistics, images of strangers suffering, and vague lamentations like \u201cwe\u2019re losing our values\u201d or \u201cthis will make it harder to hire programmers from abroad.\u201d<\/p>\n<p style=\"text-align: left;\">Since I\u2019m an Iranian-American and know the community\u2019s accomplishments well, I\u2019d like to paint a brief picture of what the U.S. tech landscape would look like had Iran been stonewalled over the last few decades. This should give you an idea of what\u2019s at stake (the people below were either born in Iran or had Iranian parents).<\/p>\n<ul style=\"text-align: left;\">\n<li><strong>eBay<\/strong>, if it existed at all, would be a French company (Pierre Omidyar, founder)<\/li>\n<li>Your searches might be on Yahoo instead of <strong>Google<\/strong>, since Google would have lost its business founder (Omid Kordestani)<\/li>\n<li>If Google did survive, its acquisition of <strong>YouTube<\/strong> might have wrecked the platform without a key employee\u2019s stewardship (Salar Kamangar, former YouTube CEO and Google employee #7)<\/li>\n<li>You\u2019d be storing your files locally instead of on <strong>Dropbox<\/strong>. Other cloud storage services inspired by Dropbox wouldn\u2019t exist. (Arash Ferdowsi, cofounder and CTO)<\/li>\n<li><strong>Twitter<\/strong> would be in deep trouble, because it would lose its Executive Chairman (also Kordestani) and its COO (Ali Rowghani).<\/li>\n<li><strong>Oracle<\/strong> would just be a character from\u00a0<i>The Matrix<\/i>, because Larry Ellison would be missing his cofounder (Bob Miner)<\/li>\n<li>If you\u2019re a gamer, the ambitious <strong>World of Warcraft<\/strong> might never have made it out the door (Shahram Dabiri, Lead Producer)<\/li>\n<li>If you\u2019re single, you\u2019d have no <strong>Tinder<\/strong>, which also means no Tinder knock-offs. If you\u2019re not single, that also means no swipe-right UX (Sean Rad, founder)<\/li>\n<li>Your business or computer science or engineering alma mater would lose international standing because Iranian-Americans are over-represented as professors and administrators in these fields.<\/li>\n<\/ul>\n<p style=\"text-align: left;\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/List_of_Iranian_Americans\" target=\"_blank\">The list<\/a>\u00a0goes on, and Iran is just one of the seven countries Trump is targeting. But it gets worse, because even if you think turning people away from these seven countries is an acceptable loss, there\u2019s a cascading effect.<\/p>\n<ul style=\"text-align: left;\">\n<li>Immigration will fall from neighboring countries. Would a brilliant Turkish programmer accept a job in the U.S. now, knowing that their work visa could be revoked on a whim?<\/li>\n<li>Immigration will fall from dual citizens (and many people with immigrant parents are automatically dual citizens). Would a born-and-raised British student study abroad in the U.S. if they had immigrant parents, knowing they could be stranded there indefinitely?<\/li>\n<li>Immigration will fall from those with affected friends. Would someone weighing multiple international job offers pick the U.S. if their best friend was being unfairly treated by us?<\/li>\n<li>Immigration will fall from those with empathy. Would a wealthy Swiss angel investor want to retire in the U.S. if they disagreed adamantly with our refugee policy?<\/li>\n<\/ul>\n<p style=\"text-align: left;\">Talented people in other countries don\u2019t disappear if we reject them. They\u2019ll shrug and move on to the burgeoning tech scenes of Europe and Asia, where they\u2019ll be greeted with easy funding, a low cost of living, fast Internet, vibrant communities, and exotic workspaces. Many American tech startups have even been flocking to these destinations of late. If we limit immigration, we\u2019ll be accelerating Europe and Asia\u2019s tech position while massively sabotaging our own.<\/p>\n<p style=\"text-align: left;\"><em>Adam Ghahramani is head of digital product for a creative agency in New York City. Find him at <a href=\"http:\/\/adamagb.com\" target=\"_blank\">adamagb.com<\/a> or make friends on Twitter (<a href=\"https:\/\/twitter.com\/adamagb\">@adamagb<\/a>).<\/em><\/p>\n<\/div>\n<\/article>\n<\/div>\n<\/div>\n<div id=\"secondary\" class=\"column widget-area\" style=\"text-align: left;\">\n<aside>\n<div class=\"xoxo\">\n<div class=\"widget dfp-placeholder\"><\/div>\n<div id=\"boomtrain-recs\" class=\"vb_widget widget\">\n<div class=\"addontrain-recommendations\">\n<h2 id=\"addontrain-recommendations-heading\">VB Recommendations<\/h2>\n<div class=\"image-column\"><img decoding=\"async\" src=\"https:\/\/images.boomtrain.com\/http%3A%2F%2F1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com%2Fwp-content%2Fuploads%2F2017%2F01%2Ftitanfall-2-banner-52x52.jpg\" alt=\"\" \/><\/div>\n<div class=\"text-column\">\n<h4>EA: Titanfall 2 didn\u2019t meet sales\u00a0expectations<\/h4>\n<\/div>\n<div class=\"image-column\"><img decoding=\"async\" src=\"https:\/\/images.boomtrain.com\/http%3A%2F%2F1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com%2Fwp-content%2Fuploads%2F2017%2F01%2FARK1-52x52.jpg\" alt=\"\" \/><\/div>\n<div class=\"text-column\">\n<h4>Ark: Survival Evolved\u2019s biggest update is like Iron Man vs.\u00a0dinosaurs<\/h4>\n<\/div>\n<div class=\"image-column\"><img decoding=\"async\" src=\"https:\/\/images.boomtrain.com\/http%3A%2F%2F1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com%2Fwp-content%2Fuploads%2F2017%2F01%2Famd-leaders-52x52.jpg\" alt=\"\" \/><\/div>\n<div class=\"text-column\">\n<h4>AMD CEO says Zen and Vega products are on track for big 2017\u00a0launches<\/h4>\n<\/div>\n<\/div>\n<p><img decoding=\"async\" src=\"https:\/\/redirect.api.boomtrain.com\/vp\/a8f0890373abe06194e21862d591297e\/eef96bb7-d406-4fb6-bbdb-d3056a7a7a01?p=False&amp;rsid=bad51edc-e8ad-11e6-a3ac-0ac240ece808&amp;gn=DEFAULT:3&amp;c=57f2a2d9997ef3026501b159&amp;x=&amp;rc=&amp;t=0\" alt=\"\" \/><\/div>\n<div class=\"widget dfp-placeholder\"><\/div>\n<div class=\"widget dfp-placeholder\"><\/div>\n<\/div>\n<\/aside>\n<\/div>\n<div id=\"sticky-wrapper\" class=\"sticky-wrapper\" style=\"text-align: left;\"><\/div>\n<\/div>\n<div id=\"newpost-0\" class=\"new-infinite-post\">\n<div class=\"vb-ad-leaderboard\" style=\"text-align: left;\"><\/div>\n<div class=\"body-container container clearfix\" data-index=\"0\">\n<div id=\"article-masthead\" style=\"text-align: left;\">\n<header class=\"article-header\"><a class=\"article-category\" href=\"http:\/\/venturebeat.com\/category\/games\">GAMES<\/a><\/p>\n<h1 class=\"article-title\">SuperData: Mobile games hit $40.6 billion in 2016, matching world box office\u00a0numbers<\/h1>\n<div class=\"article-byline\"><a class=\"author url fn\" title=\"Posts by Dean Takahashi\" href=\"http:\/\/venturebeat.com\/author\/dean-takahashi\" rel=\"author\">Dean Takahashi<\/a><a class=\"author-twitter\" href=\"https:\/\/twitter.com\/deantak\" target=\"_blank\">@deantak<\/a><time class=\"the-time\" title=\"2017-02-01T10:27:36+00:00\" datetime=\"2017-02-01T10:27:36+00:00\">February 01, 2017 10:27 AM<\/time><\/div>\n<\/header>\n<div class=\"article-media-header\"><img loading=\"lazy\" decoding=\"async\" class=\"attachment-single-masthead size-single-masthead wp-post-image\" src=\"http:\/\/venturebeat.com\/wp-content\/uploads\/2016\/09\/super-mario-run-930x633.jpg\" sizes=\"auto, (max-width: 930px) 100vw, 930px\" srcset=\"http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/09\/super-mario-run-930x633.jpg 930w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/09\/super-mario-run-300x204.jpg 300w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/09\/super-mario-run-768x522.jpg 768w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/09\/super-mario-run-800x544.jpg 800w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/09\/super-mario-run-780x531.jpg 780w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/09\/super-mario-run-578x393.jpg 578w\" alt=\"Super Mario Run is happening on iOS.\" width=\"930\" height=\"633\" \/><\/p>\n<div class=\"wp-caption\">\n<p class=\"wp-caption-text\">Above: Super Mario Run is happening on iOS.<\/p>\n<div class=\"vb_image_source\">Image Credit: Nintendo<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div id=\"primary\">\n<div id=\"\">\n<article id=\"post-2165500\">\n<div class=\"article-content\">\n<p style=\"text-align: left;\">Mobile games hit a new record by generating more than $40.6 billion in worldwide revenue in 2016, up 18 percent from a year ago, according to research by <a href=\"http:\/\/www.superdataresearch.com\">SuperData Research<\/a> and <a href=\"http:\/\/unity3d.com\">Unity Technologies<\/a>. That money is equal to all global movie box office sales during the same time, the companies said.<\/p>\n<p style=\"text-align: left;\">Mobile games now account for half of the entire global digital games market. The year\u2019s big hits included new titles such as\u00a0Pok\u00e9mon Go and Super Mario Run. The report examines the combined mobile, mobile VR, and overall VR markets, and it\u2019s the first to use data from both companies.<\/p>\n<p style=\"text-align: left;\">\u201cThe sustained growth of the global mobile games market is helping to legitimize games in the traditional media landscape,\u201d says Stephanie Llamas, the vice president of research and strategy of SuperData Research, in a statement. \u201cThe size of the market is also attracting the leading players in the gaming market, as can be seen with Activision\u2019s Blizzard deal to buy King and Tencent acquiring Supercell.\u201d<\/p>\n<p style=\"text-align: left;\">Asia represents the largest mobile games market in the world, producing $24.8 billion in revenue in 2016, while North America and Europe generated $6.9 billion and $5.7 billion respectively.<\/p>\n<div id=\"attachment_2092766\" class=\"wp-caption aligncenter\" style=\"text-align: left;\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-2092766\" src=\"http:\/\/venturebeat.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-800x541.png\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" srcset=\"http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-800x541.png 800w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-300x203.png 300w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-768x519.png 768w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-780x527.png 780w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-578x391.png 578w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon-930x628.png 930w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/10\/spooky-pokemon.png 1440w\" alt=\"Artwork celebrating the Pok\u00e9mon Go Halloween event.\" width=\"800\" height=\"541\" \/><\/p>\n<p class=\"wp-caption-text\">Above: Artwork celebrating the Pok\u00e9mon Go Halloween event.<\/p>\n<div class=\"vb_image_source\"><em>Image Credit: Niantic<\/em><\/div>\n<\/div>\n<p style=\"text-align: left;\">Americans now play mobile games more often than they watch Netflix, Hulu, or YouTube. They spent 5 percent more in 2016 versus 2015, and the companies believe that number will continue to rise.<\/p>\n<p style=\"text-align: left;\">\u201cPlayers are installing more apps than ever and are more engaged with mobile games than TV and online videos,\u201d said John Cheng, general manager of Unity Analytics, in a statement. \u201cThey play six days a week and watch content only five. It\u2019s been phenomenal to watch engagement on the different mobile and VR platforms grow, and that trend will continue to increase in the foreseeable future.\u201d<\/p>\n<p style=\"text-align: left;\">During the year, time spent on mobile games grew by 12 percent on iOS and 9 percent on Android respectively, with gamers averaging almost 30 minutes of play time each day. As consumers continue to spend more time playing on mobile devices, the companies expect mobile gaming will continue to give marketers and developers an even greater opportunity to monetize this trend.<\/p>\n<p style=\"text-align: left;\">In other details, the report found\u00a058 percent of mobile gamers play puzzle games, compared to 40 percent who play action games and 26 percent who play simulation games. Puzzle games don\u2019t require high-level graphics and are ripe for on-the-go play.<\/p>\n<p style=\"text-align: left;\">However, action games represent 30 percent of the share of game installs by genre, while puzzle games represent 14 percent. Unlike puzzle games, action games are quick to play through, and retain players at 70 percent the rate that puzzle games do.<\/p>\n<div id=\"attachment_1895485\" class=\"wp-caption aligncenter\" style=\"text-align: left;\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-1895485\" src=\"http:\/\/venturebeat.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-800x450.jpg\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" srcset=\"http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-800x450.jpg 800w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-300x169.jpg 300w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-768x432.jpg 768w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-780x439.jpg 780w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-578x325.jpg 578w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal-930x523.jpg 930w, http:\/\/1u88jj3r4db2x4txp44yqfj1.wpengine.netdna-cdn.com\/wp-content\/uploads\/2016\/03\/Clash-Royale-horizontal.jpg 1280w\" alt=\"Clash Royale tournament coming this weekend.\" width=\"800\" height=\"450\" \/><\/p>\n<p class=\"wp-caption-text\">Above: Clash Royale tournament coming this weekend.<\/p>\n<div class=\"vb_image_source\"><em>Image Credit: Supercell<\/em><\/div>\n<\/div>\n<p style=\"text-align: left;\">The U.S. is the only country with more players on iOS than Android. Android gamers represent 78 percent of the global market, but iOS continues to yield higher spending overall.<\/p>\n<p style=\"text-align: left;\">In the U.S., developers made on average 45 percent more on a player using iOS over Android, but in China, Android players were worth eight times more than those on iOS.<\/p>\n<p style=\"text-align: left;\">Indonesia tripled its potential for advertisers, seeing a 192 percent increase in installs in 2016. Spenders also play 84 percent more than the average Indian player, creating an undeniable opportunity for developers.<\/p>\n<p style=\"text-align: left;\">Users engaged with virtual reality more often than they did with games, movies, or TV. Mobile VR users engaged in 48 sessions per month, while PC\/console users engaged in 36 sessions per month.<\/p>\n<p style=\"text-align: left;\">Total VR revenue in 2016 was $1.8 billion, with 6.3 million devices sold. Samsung Gear VR came out as the leader with 4.5 million devices sold due to a low barrier to entry (and promotional deals) as compared to high-price competitors like Oculus<\/p>\n<p style=\"text-align: left;\">read more at:<a href=\"http:\/\/venturebeat.com\/2017\/01\/30\/u-s-tech-without-iranian-immigrants-no-ebay-oracle-google-dropbox-tinder\/\" target=\"_blank\">clike<\/a><\/p>\n<p style=\"text-align: left;\">\n<\/div>\n<\/article>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>ast year, when we were debating whether or not the U.S. should ramp up its acceptance of Syrian refugees, one image of a tech icon went viral, inspiring social media posts, news coverage, and a\u00a0Banksy\u00a0tribute. That image was of Steve Jobs with the caption \u201cSteve Jobs was the son of a Syrian refugee.\u201d While the [&hellip;]<\/p>\n","protected":false},"author":13,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-60290","post","type-post","status-publish","format-standard","hentry","category-1"],"_links":{"self":[{"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/posts\/60290","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/comments?post=60290"}],"version-history":[{"count":0,"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/posts\/60290\/revisions"}],"wp:attachment":[{"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/media?parent=60290"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/categories?post=60290"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nedayegilan.ir\/wp-json\/wp\/v2\/tags?post=60290"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}